Madden NFL 10 – WR/DB Interaction
biglamb | Mar 02, 2009 | Comments 0
EA Sports Blog has posted another update and this time focusing on WR/DB interaction. I am pretty impressed so far with weekly updates. This could just be used of course to hype the game after the disaster that was called Madden 2009 (my opinion). In all fairness though as I have through all the years I will wait until I see the finished product. Below are a few things posted in this latest update.
“After that quick look at what’s been discussed so far, now comes this week’s installment: a focus on improvements made to the DB and WR positions.
As most folks already know, as a design team we’ve been very active on the forums recently (starting about a month or so before the Madden NFL 09 release). Within minutes of talking with the community it’s easy to tell that one of the most common areas requested for improvement is DB/WR play. Obviously, we’re listening to you, and here are just some of the other improvements and changes that you can expect to see in Madden NFL 10 come August.
We did basically the exact same thing for defensive reactions while in man coverage. This has allowed us to really re-work our man coverage AI to use animations as the true determination of how open the receiver gets. Before, there would typically be a time delay placed on the defender’s reaction time based on his (and the receiver’s) ratings. Now, we can specifically pick different animations to determine how fast he reacts, or whether he gets faked out or not. This creates a much more believable and realistic simuation of momentum. Here are two example cut moves for a defender backpedaling with the receiver in front of him.”
You can read the latest Madden NFL 10 Update
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